Table 2 Pedestrian Library tool—Ritual simulation instruction comparison table
Module name | Instruction Description | Ritual simulation instructions |
---|---|---|
agent-based generation points | Ritual process starting point | |
agent-based vanishing point | Ritual process end location | |
agent-based destination | Ritual participants walking behavior, such as monks circling to pray for blessings | |
agent-based waiting behavior | Ritual stay behavior, such as kneeling to the buddha | |
Set up conditional statements to control process branches | Choice settings for different ritual paths for ritual participants | |
Set the target line | Define the location of space entrances and exits | |
Draw polygonal areas | Irregular activity areas, such as temple of Heaven Huanqiu Altar Complex | |
Draw rectangular areas | Rectangular areas for ritual activities, such as the Buddha Hall area | |
Draw the defined path | Set up fixed ritual routes | |
Place the attractor | Control the attraction of ritual activity areas to pedestrians | |
Density map | Visualization of pedestrian flow density |