Figure 2
From: Multiple-Brain Connectivity During Third Party Punishment: an EEG Hyperscanning Study

Timeline of the Third-Party Punishment paradigm for one block. This timeline is equal in the PC and human conditions. First, a fixation cross appears on the screen for a randomly selected period from 3000–5000 ms. Then, Player A is asked to make his decision among three alternatives (fair: 10 points to player A, 10 to player B; unfair: 14 points to player A, 6 to player B; hyperunfair: 18 points to player A, 2 to player B) in less than 1 second. Player A’s decision is then shown to all players for 3 seconds (empathic phase). Player C is then asked to select 0 to 4 punishment points within 5 s. For every punishment point invested by Player C, 3 points are subtracted from Player A’s payoff, and 1 point is added to Player B’s payoff. The trial ends, showing (4 seconds) a window containing the scores of the current trial. This scheme was repeated for 210 trials (half for human and half for PC condition), divided into blocks of 30 trials each.