Figure 3
From: Adaptation to criticality through organizational invariance in embodied agents

(A) Structure of the embodied neural controller for a model with N = 12 units and N h = 6 hidden units. (B) Mountain Car environment: an under-powered car that must drive up a steep hill by balancing itself to gain momentum. (C) Acrobot environment: an agent has to balance a double pendulum to reach the high part of the environment.