Table 2 Given \(a=2\) for Alice and \(b=3\) for Bob under ideal conditions, in addition to two possible winning instances given in TableĀ 1, any of these six winning instances can occur each with probability 1/8 by applying \(A_2\) and \(B_3\) and performing the measurement.

From: Surpassing the classical limit in magic square game with distant quantum dots coupled to optical cavities

iii

Bob

iv

Bob

v

Bob

Alice

Ā Ā 

1

Alice

Ā Ā 

1

Alice

Ā Ā 

0

0

0

0

0

1

1

1

0

1

Ā Ā 

0

Ā Ā 

1

Ā Ā 

0

vi

Bob

vii

Bob

viii

Bob

Alice

Ā Ā 

1

Alice

Ā Ā 

0

Alice

Ā Ā 

1

1

0

1

1

1

0

1

1

0

Ā Ā 

1

Ā Ā 

1

Ā Ā 

0