Table 1 Comparison with state of the art methods.

From: An eye tracking based virtual reality system for use inside magnetic resonance imaging systems

Category

Method

Setup

Accuracy (in degree or pixels)

Head motion range

Limitation

Advantage

Potential for MR compatible VR

2DRFB

Ours

2 Cameras with 1 LED each

0.76\(^{\circ }\) /21.16pixels

30 mm

1. Gaze interaction is required to maintain accuracy when large head motion happens. 2. Close eye image required

1. Accurate for relative fixed head motion. 2. No need for corneal reflection (robust to head motion)

High

2DRFB

Su et al.59 (2020)

1 Camera

77.46 pixels

Unconstrained

1. Poor accuracy for large head motion

1. Fair accuracy for fixed head

Low

2DRFB

Arar et al.25 (2016), Shin et al.23 (2015), Ma et al.26 (2015)

1–2 Cameras + light array.

0.91\(^{\circ }\)–2.50\(^{\circ }\)

Constrained

1. Corneal reflection required 2.Vulnerable to head motion

1.Accurate for fixed head

Low

2DRFB

Chi et al.24 (2009)

1 Camera + light array

20.00 pixels

Constrained

1. Corneal reflection required 2.Vulnerable to head motion

1. Accurate for fixed head

Low

AB

Wood et al.33 (2016), Zhang et al.34 (2017), Cheng et al.35 (2020)

1 Camera

4.41\(^{\circ }\)–9.95\(^{\circ }\)

Free

1. Poor accuracy. 2. Rely on dataset.

1. Calibration free. 2. Low hardware requirement

Low

AB

Kim et al.60 (2019)

Near eye camera + infrared light

3.51\(^{\circ }\)

Fixed

1.Poor accuracy. 2. Rely on dataset.

1. Calibration free. 2. Low hardware requirement

Low

3DMB

Sigut et al.27 (2010) Hennessey et al.28 (2006) Beymer et al.29 (2003)

1–4 Cameras + light array

0.60\(^{\circ }\)–3.00\(^{\circ }\)

Constrained

1. Complex setup. 2. Corneal reflection required.

1. Accurate and head motion allowed

Low

CRB

Coutinho et al.30 (2006) Huang et al.31 (2014) Zhang et al.32 (2014)

1 Camera + light array

0.60\(^{\circ }\)–2.00\(^{\circ }\)

Constrained

1. Vulernable to user distance variance. 2. Corneal reflection required. 3. Complex setup

1. Accurate and head motion allowed

Low

MRCETS

MRC Eye Tracking Solution (MRC)61

Coil mount + 2 LEDs

0.40\(^{\circ }\)

Not mentioned

1. Corneal reflection required. 2. Close eye image required

1. Accurate for relative fixed head movement

Low

MRCETS

LiveTrack AV (Cambridge Research System)62

Coil mount + 2 infrared lights

0.50\(^{\circ }\)

20 mm

1.Corneal reflection required. 2. Close eye image required

1. Accurate for relative fixed head movement

Low

MRCETS

VisualSystem HD (NordicNeuroLab)63

Near face coil mount + 2 infrared lights

0.20\(^{\circ }\)–0.50\(^{\circ }\)

Fixed

1. Corneal reflection required. 2. Close eye image required

1. Accurate for relative fixed head movement

Low

MRCETS

DeepVOG21 (2019)

Near face coil mount + 2 infrared lights

0.50\(^{\circ }\)

Fixed

1. Corneal reflection required. 2. Close eye image required

1. Accurate for relative fixed head movement

Low

  1. We categorize these methods into: 2DRFB = 2D Regression/Feature Based; AB = Appearance Based; 3D Model Based = 3DMB; Cross Ratio Based = CRB; MR Compatible Eye Tracking Software = MRCETS.