Table 2 Description of kinematic outcome measures.

From: An examination of active inference in autistic adults using immersive virtual reality

Variable

General description

Operationalised definition

Swing onset time

Moment when the racquet first started moving towards the ball

The first timeframe in which forward motion of the VR hand controller was detected (expressed relative to ball contact frame)

Peak velocity of the hand

The highest speed that the hand reached when moving towards the ball

The maximum differential position of the VR hand controller shown between frames following swing onset (expressed in m/s)

Time of peak hand velocity

The moment when the hand reached its highest speed

The time at which Peak Velocity of the Hand occurred, relative to ball contact frame

Maximum hand displacement

The furthest distance that the hand deviated away from the body during the swing action

The maximum distance that occurred between the VR headset and hand controller in the transverse plane following swing onset (normalised by participant body height)

Swing range of motion

The total arc travelled around the body by the hand during the swing action

The total angular deviation (°) of the hand controller from the VR headset that occurred in the transverse plane following swing onset