Table 2 Relevant UAV 3D routing and trajectory optimization literature.
Method/author(s) | Method | Application | Simulation/experimental verification |
---|---|---|---|
Trajectory optimization of multiple quad-rotor UAVs in collaborative assembling task55 | Genetic algorithm | Uncapacitated Multi UAV trajectory optimization | Simulation |
No real time applicability for heterogeneous fleet/swarm operation. No wind consideration | |||
3D off-line path planning for aerial vehicle using distance transform technique56 | Multi criteria decision analysis | Off-line path planning | Simulation |
No real time applicability for heterogeneous fleet/swarm operation. Limited UAV dynamics accountability and lacking wind consideration | |||
A heuristic mission planning algorithm for heterogeneous tasks with heterogeneous UAVs57 | Heuristic algorithm | Mission planning for heterogeneous tasks | Simulation |
No real time applicability and wind consideration. Limited UAV dynamics accountability | |||
3D multi-constraint route planning for UAV low-altitude penetration based on multi-agent genetic algorithm58 | Genetic algorithm | Mission multi-constraint route planning | Simulation |
No real time applicability for heterogeneous fleet/swarm operation. Limited UAV dynamics accountability and lacking wind consideration | |||
Distributed pseudolinear estimation and UAV path optimization for 3D target tracking59 | Gradient-descent algorithm | UAV path optimization for 3D target tracking | Simulation |
No real time applicability for heterogeneous fleet/swarm operation and wind consideration | |||
Online path planning for UAV using an improved differential evolution algorithm60 | Differential Evolution Algorithm | Online path planning for UAV | Simulation |
No real time applicability and wind consideration. Limited UAV dynamics accountability | |||
Trajectory planning for unmanned aerial vehicles in complicated urban environments: A control network approach61 | control network and Dubins curve Algorithm | Two-stage control network approach | Simulation |
No applicability for huge-scale cities, the control network could contain billions of links and it may cause the path-finding problem computationally burdensome/over-simplification of the city model | |||
3D path planning and real-time collision resolution of multirotor drone operations in complex urban low-altitude airspace62 | 3D voxel jump and Markov decision process | Autonomous drone collision-free path planning | Simulation |
Originated from the classical 2D grid map JPS method considers only diagonal or straight directions/over-simplification of the city model |