Table 5 Factor loadings for exploratory factor analysis.

From: Exploring e-sports fans’ motivation for watching live streams based on self-determination theory

Factor

Entry

Ingredient

1

2

3

4

5

6

Idol worship

IW1

0.740

     

IW2

0.795

     

IW3

0.778

     

IW4

0.709

     

IW5

0.752

     

IW6

0.709

     

Leisure entertainment

LE1

 

0.770

    

LE2

 

0.772

    

LE3

 

0.747

    

LE4

 

0.732

    

LE5

 

0.726

    

Belonging identification

BI1

  

0.769

   

BI2

  

0.727

   

BI3

  

0.822

   

BI4

  

0.773

   

BI5

  

0.751

   

Peripheral activities

PA1

   

0.828

  

PA2

   

0.831

  

PA3

   

0.827

  

PA4

   

0.747

  

Competitive stimulation

CS1

    

0.740

 

CS2

    

0.799

 

CS3

    

0.803

 

CS4

    

0.804

 

Social engagement

SE1

     

0.584

SE2

     

0.688

SE3

     

0.650

SE4

     

0.683