Table 1 Model results for occurrence of object play (Model 1) and duration of object play bouts (Model 2).

From: Patterns of object play behaviour and its functional implications in free-flying common ravens

Term

Estimate

SE

95% CLlower

95% CLupper

χ2

df

p-value

Model 1: Occurrence of Object Play (binomial GLMM)

(Intercept)

−2.076

0.360

−2.784

−1.349

   

Sex male

0.125

0.161

−0.202

0.445

0.576

1

0.448

Age-class Sub-adult Year 1

−0.344

0.240

−0.844

0.096

18.632

3

< 0.001***

Age-class Sub-adult Year 2

−0.963

0.283

−1.561

−0.465

Age-class Adult

−1.723

0.264

−2.212

−1.196

Season - Summer

−1.071

0.298

−1.639

−0.522

9.145

3

0.027*

Season - Autumn

−0.563

0.322

−1.208

0.026

Season - Winter

−0.407

0.320

−1.062

0.217

Model 2: Duration of Object Play Bouts (LMM)

(Intercept)

3.613

0.324

2.984

4.259

   

Sex male

0.226

0.130

−0.023

0.488

3.015

1

0.082

Object-type Anthropogenic

0.411

0.292

−0.193

0.934

28.314

3

< 0.001***

Object-type Natural-Inorganic

−0.511

0.279

−1.081

0.008

Object-type Plant-derived

−0.522

−0.249

−1.007

−0.074

Season - Summer

0.241

0.353

−0.399

0.924

4.238

3

0.237

Season - Autumn

0.088

0.231

−0.346

0.551

Season - Winter

−0.273

0.240

−0.726

0.212

Age-class Sub-adult Year 1

−0.130

−0.205

−0.535

0.267

5.551

3

0.136

Age-class Sub-adult Year 2

−0.356

0.278

−0.926

0.234

Age-class Adult

−0.751

0.728

−2.307

0.649

Play-type Social

−0.156

0.205

−0.546

0.255

Age-class Sub-adult Year 1: Play-type social

0.062

0.292

−0.508

0.639

Age-class Sub-adult Year 2: Play-type social

0.708

0.432

−0.184

1.596

Age-class Adult: Play-type social

1.821

1.050

−0.334

3.872

  1. Significance codes: * < 0.05, ** < 0.01, *** <0.001. Reference categories are “female” for Sex, “Juvenile” for Age class, “Spring” for Season, “Animal-derived” for Object-type, and “Non-social” for Play-type. Indicated χ2, df, and p-values refer to the overall effects of the predictors. All estimates for Model 2 are with reference to log-transformed response variable i.e. natural log of duration of object play bout.