Table 1 Set of individual pursuit actions.

From: Emergent behaviors in multiagent pursuit evasion games within a bounded 2D grid world

Number

Action

Sight direction

Velocity direction

\(a_{s1}\)

Flank

front

behind

\(a_{s2}\)

Engage

front

point to

\(a_{s3}\)

Ambush

front

front

\(a_{s4}\)

Drive

behind

behind

\(a_{s5}\)

Chase

behind

point to

\(a_{s6}\)

Intercept

front

front