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Examining speakers’ subjective and bio-behavioral responses to audience-induced social-evaluative threat via immersive VR
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  • Published: 06 February 2026

Examining speakers’ subjective and bio-behavioral responses to audience-induced social-evaluative threat via immersive VR

  • Sue Lim1,
  • Ralf Schmälzle2 &
  • Gary Bente2 

Scientific Reports , Article number:  (2026) Cite this article

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We are providing an unedited version of this manuscript to give early access to its findings. Before final publication, the manuscript will undergo further editing. Please note there may be errors present which affect the content, and all legal disclaimers apply.

Subjects

  • Neuroscience
  • Psychology

Abstract

Success in public speaking hinges on engaging an audience, which involves a high-stakes social interaction process that remains a significant source of anxiety and stress for many. Using a virtual-reality (VR)-based experimental paradigm, we tested how speakers delivering scientific talks perceive and respond to supportive vs. unsupportive audiences. We collected behavioral (gaze, paralinguistics, motion expressiveness/openness), physiological (heart rate, electroencephalography, breathing rate, pupil dilation), and self-report measures to assess audience effects. The unsupportive audience elicited greater negative affect, arousal, and anxiety, and higher perceived cognitive and social effort. Physiologically and behaviorally, speaking to the unsupportive audience decreased the speaking rate. Acoustic analyses further indicated greater emotional arousal and vocal dominance in the unsupportive condition. These findings highlight VR combined with physiological measurement as a powerful approach for investigating audience effects and social-communication processes, with clear implications for augmenting social intelligence and communication skills.

Data availability

The anonymized dataset and data analysis scripts are available via GitHub at github.com/nomcomm/speaker_responses_audience.

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Funding

The author(s) declare that financial support was received for the research and/or publication of this article. This research was supported by NSF grant 2302608.

Author information

Authors and Affiliations

  1. The Brian Lamb School of Communication, Purdue University, 100 N. University St., West Lafayette, IN, 47907, USA

    Sue Lim

  2. Department of Communication, Michigan State University, East Lansing, MI, 48824, USA

    Ralf Schmälzle & Gary Bente

Authors
  1. Sue Lim
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  2. Ralf Schmälzle
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  3. Gary Bente
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Contributions

S.L. and R.S. wrote the main manuscript text. R.S. prepared the figures while S. L. prepared the data tables. All authors reviewed and provided feedback on the manuscript.

Corresponding author

Correspondence to Sue Lim.

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Competing interests

The authors declare no competing interests.

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Lim, S., Schmälzle, R. & Bente, G. Examining speakers’ subjective and bio-behavioral responses to audience-induced social-evaluative threat via immersive VR. Sci Rep (2026). https://doi.org/10.1038/s41598-026-38915-8

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  • Received: 19 September 2025

  • Accepted: 31 January 2026

  • Published: 06 February 2026

  • DOI: https://doi.org/10.1038/s41598-026-38915-8

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Keywords

  • Virtual reality (VR)
  • Social-evaluative threat
  • Public speaking
  • Communication apprehension
  • Science communication
  • Social cognition
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