Table 4 Relationship of the scale’s items and categories with the three framework theories.
Category | Allport (1954) Intergroup Contact Theory | Schwartz (1994) Theory of Cultural Values | Triandis (1974) Attitude theory | Items |
---|---|---|---|---|
1. RIGHT TO PLAY | 1. Right to equal status within a game (Egalitarian commitment) | 1. Competency, a cultural value of personal development through self-affirmation (Competency) | 1. An attitudinal concept prior to the game (Cognitive component) | 12 = “All boys and girls can play games with songs.” 14 = “Any boy or girl has the right to play with the others.” |
2. PREFERENCE FOR CERTAIN MUSICAL GAMES | 2. Preferring games featuring songs (social atmosphere) | 2. Harmony, harmonious coexistence, context (harmony) | 2. An emotional state associated with the game-playing aspect from an introspective angle (affective component) | 5 = “If a game has a song, I prefer to sing while playing it.” 9 = “I like games in which everybody can sing together.” 10 = “Games featuring songs are more fun.” |
3. CHOOSING GAME PARTNERS | 3. Acceptance of social norms from the angle of individual personality (personality) | 3. Hierarchy vs. egalitarianism; Socialized individuals creating social well-being and social interdependencies (hierarchy-egalitarianism) | 3. Behavioral predisposition to play (behavioral component) | 2 = “A game on a Playstation is a traditional game (with online game partners).” 16 = “When I play with boys and girls, sometimes I shout and insult them.” 18 = “I would never play with certain children because they’re not like me.” 19 = “To form a team, I prefer to choose teammates of my own sex.” 21 = “Girls play girl games and boys play boy games.” 23 = “I prefer to play only with boys or only with girls.” 28 = “I don’t play with disabled children because they can’t play our games.” |
4. EMOTIONS AND INCLUSION | 4. A condition of cooperation in games from the vantage point of introspection (cooperation-introspection) | 4. Conservation vs. autonomy; Solutions to conflicts between the individual and the group (conservation-autonomy) | 4. An emotional state associated with the game-playing aspect from an empathetic angle (affective component) | 15 = “When I play with other children, I make sure not to harm them because I want them to enjoy playing with me.” 17 = “If a classmate is alone and not playing with anyone, I try to let them play because I care about how they feel.” 20 = “For me, it’s the same if I play with boys or with girls.” 24 = “If a classmate is left alone, I’d rather invite them to play so that they’re not left alone.” 27 = “I like to share games with girls and boys who have other capacities.” 29 = “Visually disabled children can also play with us.” |