Table 7 Comparisons of the results of psychological analyses in the main analyses and those that included length of videogame play as a covariate.
Main analyses (multiple regression analyses of the main analyses) | Multiple regression analyses with the length of videogame play as a covariate | Mediation analyses that modeled length of videogame play as a mediating variable | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Dependent variables | β (95% CI) | T | P (unc) | P (FDR) | β | T | P (unc) | P (FDR) | T | P (unc) | P (FDR) |
Cross-sectional FSIQ | 0.099 (0–0.198) | 1.646 | 0.050 | 0.042 | 0.082 (−0.018–0.183) | 1.352 | 0.089 | 0.112 | 1.681 | 0.047 | 0.049 |
Cross-sectional VIQ | 0.131 (0.033 –0.230) | 2.203 | 0.014 | 0.022 | 0.111 (0.011–0.211) | 1.832 | 0.034 | 0.086 | 2.122 | 0.017 | 0.033 |
Cross-sectional PIQ | 0.020 (−0.079–0.120) | 0.337 | 0.368 | 0.258 | 0.012 (−0.089–0.113) | 0.195 | 0.423 | 0.444 | 0.492 | 0.311 | 0.272 |
LongitudinalFSIQ change | 0.151 (0.046–0.255) | 2.375 | 0.009 | 0.022 | 0.127 (0.020–0.235) | 1.953 | 0.026 | 0.086 | 2.270 | 0.012 | 0.033 |
LongitudinalVIQ change | 0.137 (0.032–0.243) | 2.149 | 0.016 | 0.022 | 0.114 (0.006–0.221) | 1.744 | 0.041 | 0.086 | 2.090 | 0.019 | 0.033 |
LongitudinalPIQ change | 0.114 (0.012–0.216) | 1.854 | 0.033 | 0.035 | 0.100 (−0.006–0.205) | 1.562 | 0.060 | 0.095 | 1.764 | 0.040 | 0.049 |