Table 1 The Average number of potential targets \(o_{i}^{t}\) in Video \(\phi\).

From: Fast moving table tennis ball tracking algorithm based on graph neural network

Video Name

Stages of the method

Initial

After Noise reduction

After Filtering

Final

Side-Facing Male Race01

1876.08

544.51

25.02

12.65

Drive Training02

845.43

419.35

28.40

19.30

  1. We have extracted two videos from different scenarios and calculated the average number of potential targets\(o_{i}^{t}\)at various stages of the method process.