Extended Data Fig. 7: Projector-based VR system for looming reaction comparison.
From: MouseGoggles: an immersive virtual reality headset for mouse neuroscience and behavior

a, 3D renders of the custom projector-based VR system composed of two HD projectors, a high FOV conical screen, and spherical treadmill. b, Image of a head-fixed mouse running on the spherical treadmill inside the projector-based VR system. c, Communication diagram of the Desktop PC and Unity game engine system for rendering 3D environments onto the dual-projector display. d, Winkel tripel projection of the mouse’s estimated visual field overlayed with the estimated visual field coverage of the projector screen and spherical treadmill.