Extended Data Fig. 1: Display projection through an enucleated mouse eye.
From: MouseGoggles: an immersive virtual reality headset for mouse neuroscience and behavior

a, Schematic layout of a MouseGoggles eyepiece with a mini camera set to infinite focal distance, positioned 1 mm from the eyepiece lens center, with a field of view (FOV) centered on the display. b, Image of the eyepiece display produced from the imaging setup in (a). c, Layout of an enucleated mouse eye positioned on a 3D printed holder 10 cm below a traditional monitor, with a mini camera positioned below the eye. d, Layout of an enucleated mouse eye positioned below a MouseGoggles eyepiece, with a variable eye position relative to the lens center. e, Images produced from the imaging setup in (c), with views of a uniform brightness image (left), horizontal gratings (middle), and vertical gratings (right). Images of the eye during horizontal (middle) and vertical (right) gratings are at 2x zoom relative to the image with uniform brightness (left). f, Images produced from the imaging setup in (d), with eye distance-from-lens values of 0.5, 1, 2, and 3 mm (top to bottom), with views of a uniform image (left), horizontal gratings (middle), and vertical gratings (right). g, Images produced from the imaging setup in (d), with eye distance-from-center values of 0.4, 1.4, 2.2, and 3 mm (top to bottom), with views of a uniform image (left), horizontal gratings (middle), and vertical gratings (right), and with small and large distortions marked for the 2.2 mm and 3 mm positions. All images in this figure were taken using the same enucleated mouse eye, with similar results reproduced using a second eye.