Figure 1

Task Schema. Before the scan, participants saw descriptions of 80 mobile game apps and provided initial ratings of their likelihood to recommend each app to others. In the scanner, participants were first reminded of their initial recommendation ratings. Then, they read peer recommendations about each of the 80 mobile game apps. Recommendations ranged in valence, with some being positive and others negative. During the final rating period of the scan, participants had the opportunity to update their recommendation ratings based on the peer feedback.