Table 3 Instrument.

From: Analysis of the coexistence of gaming and viewing activities in Twitch users and their relationship with pathological gaming: a multilayer perceptron approach

Code

Question

Mean

Std. Dev

Adapted from

Motivations 1 (platform)

M101

To follow specific games

2.27

1.43

 

M102

To follow specific streamers

2.17

1.42

 

M103

To follow tournaments or events

2.07

1.35

 

Motivations 2 (entertainment)

M201

For entertainment

2.48

1.47

 

M202

As an alternative or complement to social networks or TV

2.25

1.39

 

Motivations 3 (social)

M301

To make new friends

1.32

0.74

 

M302

To communicate with other viewers via chat

1.45

0.87

50,95,121

M303

To contact a streamer

1.23

0.60

 

M304

To watch Twitch with friends

1.44

0.84

 

Motivations 4 (information)

M401

To learn new gaming strategies

2.27

1.35

 

M402

To stay up to date on my favourite video games

2.23

1.38

 

Motivations 5 (belonging)

M501

I feel like I'm part of the Twitch community

1.48

0.92

 

M502

I feel like Twitch is part of today's gaming culture

2.54

1.58

 

Positive uses

PU01

My video games hobby has helped me make new friends

2.24

1.32

 

PU02

Streaming platforms help my education (for example, in languages)

1.98

1.13

102,122

PU03

My video games hobby could become my profession

1.55

1.01

 

Negative uses

NU01

I've played or watched video games to forget about real-life problems

2.30

1.32

 

NU02

I've felt bad if I haven't been able to play/watch

1.65

0.97

 

NU03

I make hurtful comments to other users

1.40

0.87

39

NU04

I've neglected other important tasks (sports, studying, work) to play/watch

1.85

1.07

 

NU05

I've spent more money than I expected on video games

1.29

0.54

 

NU06

I've been spending more and more time playing/watching video games

2.07

1.14