Table 2 Median angular velocity values from the Virtual Reality headset measured during stance on a stable surface and foam. All values are the average of at least two successful attempts at the trial.
Measurement device | Trial | No VR, eyes open | No VR, eyes closed | VR, stable environment (median angular velocity rad/s, IQR) | VR, mild waves at sea (median angular velocity rad/s, IQR) | VR, storm at sea (median angular velocity rad/s, IQR) |
|---|---|---|---|---|---|---|
VR headset (location—head) | Quiet stance | NA | NA | 0.212 (0.072) | 0.899 (0.138) | 1.850 (0.312) |
Standing on foam | NA | NA | 0.294 (0.108) | 1.099 (0.355) | 1.967 (0.578) | |
Smartphone (location—lumbar area) | Quiet stance | 0.533 (0.333) | 0.565 (0.174) | 0.533 (0.167) | 0.549 (0.268) | 0.583 (0.308) |
Standing on foam | 0.846 (0.338) | 1.074 (0.462) | 0.846 (0.298) | 0.845 (0.331) | 0.901 (0.451) |