Table 1 Experience of problems due to gaming among Professional Gamers (PG) and Non-Professional Gamers (NPG).

From: Investigating the interplay between gaming disorder and functional impairments in professional esports gaming

Variable

PG n = 2599

NPG n = 2599

Group differences

Problem due to gaming (n, %)

  

Χ2 (1, 5198) = 55.89, p < .001, V = .10

 Yes

437 (16.81)

254 (9.77)

 No

2,162 (83.19)

2,345 (90.23)

Area of life affected (n, %)a

   

 Family

80 (18.31)

30 (11.81)

χ2(1, 691) = 5.06, p = .02, V = .08

 Friends

51 (11.67)

12 (4.72)

χ2(1, 691) = 9.35, p < .01, V = .11

 Partner

48 (10.98)

20 (7.87)

χ2(1, 691) = 1.75, p = .19, V = .04

 School and/or work

144 (32.95)

134 (52.76)

χ2(1, 691) = 26.20, p < .01, V = .19

 Physical health

60 (13.73)

36 (14.17)

χ2(1, 691) = 0.03, p = .87, V = .002

 Psychological health

54 (12.36)

22 (8.66)

χ2(1, 691) = 2.24, p = .13, V = .05

GD Prevalence (n, %)

86 (3.31)

45 (1.73)

χ2(1, 5198) = 13.16, p < .001, V = .04

GD Severity (mean, SD)

9.72 (3.52)

8.79 (3.08)

Welch’s t(5107.6) =  − 10.20, p < .01, d = .28

Weekly Hours Spent Gaming (mean, SD)

31.62 (21.52)

22.95 (16.21)

Welch’s t(4827.6) =  − 16.39, p < .01, d = .45

Psychiatric Distress (mean, SD)

13.50 (5.64)

12.66 (5.08)

Welch’s t(5141.4) =  − 5.61, p < .01, d = .16

Loneliness (mean, SD)

6.17 (2.70)

6.20 (2.68)

Welch’s t(5195.9) = 0.48, p = .632, d = .01

Attention Problems (mean, SD)

6.40 (2.78)

6.40 (2.63)

Welch’s t(5180.7) = 0.01, p = 1, d =  < .00

Headache Severity (mean, SD)

5.09 (NA)

5.16 (NA)

Welch’s t(1888) = 0.95, p = .34, d = NA

Insomnia Severity (mean, SD)

9.03 (NA)

8.25 (NA)

Welch’s t(1909) =  − 2.97, p < .01, d = NA

  1. a Percentages might not add up to 100% due to rounding inaccuracies. NA = Not computed by the software due to missing values.