Fig. 5 | Scientific Reports

Fig. 5

From: Transfer from goal-directed behavior to stimulus-response habits and its modulation by acute stress in individuals with risky gaming behavior

Fig. 5

Choice of the gaming-related reward before and after devaluation by condition and awareness. Percentage choice of the gaming-related response (compared to the shopping-related response) after presentation of the gaming-related stimulus, the neutral stimulus (gray square), and the shopping-related stimulus before and after devaluation for (a) aware individuals in the TSST condition (n = 50), (b) aware individuals in the placebo condition (n = 47), (c) unaware individuals in the TSST condition (n = 15), (d) unaware individuals in the placebo condition (n = 21). Means and standard errors of the means are presented. * p < .05.

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