Table 2 List of subject areas of the workshop.

From: The influence of eXtended reality 3D visualization knowledge on future engineers’ technical competencies

1.1 Introduction to the 3D eXtended Reality visualization.

•   Theoretical foundations and principles of new technologies.

2. Augmented Reality (AR)

•   Development of a marker-based mobile AR application to visualize the landscaping of a single-family building

1.3  Virtual Reality (VR)

•   Types of VR solutions and glasses. Principles of setting up the environment, pros and cons of selected VR display tools.

4. Mixed reality (MR)

•   The use of mixed reality using Microsoft HoloLens

5. Unmanned Aerial Vehicle (UAV)

•   Legal aspects of drone flights. Field flight performance with UAV flight simulators.

1.6. Virtual Tour

•   3D cameras. Creation of a virtual tour of the building.

1.7. Holograms

•   Principles of creating content for use with anaglyph glasses, 3D cinema and 3D holographic visualization.

8. 3D modelling through Reality Capture data (laser scanning, short-range photogrammetry).

•   Creation of 3D models based on laser scanning data and \imageries. Application of Structure from Motion (SfM) algorithms.