Table 3 Feedback for the game-based intervention from patients and their primary caregivers. All participants’ feedback was recorded but primary caregivers’ feedback was investigated only when they were accompanied by patients.
Yes | Yes (% of definite responses) | |
|---|---|---|
Feedback from patients (n = 17) | ||
Willing to play after commercialization | 16 | 94 |
Willing to recommend to other MCI patients | 15 | 88 |
Attaining self-efficacy | 15 | 88 |
Having fun | 12 | 71 |
Having a motivation of subsequent study | 10 | 59 |
Feedback from primary caregivers (n = 17) | ||
Hoping patients keep playing | 8 | 47 |
Noticeable cognitive improvement in patients | 6 | 35 |
Positive change in mood of patients | 3 | 18 |
Willing to do by their self | 3 | 18 |