Table 9 Weighted normalized decision matrix.

From: An intelligent algorithm for optimizing player positioning using circular intuitionistic fuzzy COCOSO with Einstein aggregation

 

\({Q}_{1}\)

\({Q}_{2}\)

\({Q}_{3}\)

\({Q}_{4}\)

\({q}_{1}\)

\(0.03026\)

\(0.02295\)

\(-0.00763\)

\(0.01409\)

\({q}_{2}\)

\(0.00656\)

\(0.03353\)

\(-0.02137\)

\(0.05395\)

\({q}_{3}\)

\(0.00600\)

\(0.02416\)

\(0.00508\)

\(0.02674\)

\({q}_{4}\)

\(0.04006\)

\(0.01751\)

\(0.00588\)

\(0.01413\)

\({q}_{5}\)

\(0.00202\)

\(0.00155\)

\(0.01962\)

\(0.02443\)