Table 3 Comparison of locomotion methods (Mean completion time and absolute Difference).

From: Virtual reality locomotion methods differentially affect spatial orientation and cybersickness during maze navigation

Comparison

Category I (Easy)

Category II (Moderate)

Category III (Hard)

Faster locomotion

HTR vs. CTRs

127 vs. 52 (144%) | Δ = 75s

93 vs. 66 (41%) | Δ = 27s

141 vs. 115 (23%) | Δ = 26s

CTRs

HTR vs. CBS

127 vs. 52 (144%) | Δ = 75s

93 vs. 63 (48%) | Δ = 30s

141 vs. 108 (31%) | Δ = 33s

CBS

CTRs vs. CBS

52 vs. 52 (0%) | Δ = 0s

66 vs. 63 (5%) | Δ = 3s

115 vs. 108 (6%) | Δ = 7s

CBS