Table 3 Emotion detection of DRMWE-OASER model under 70%TRPH and 30%TSPH.

From: An enhanced social emotional recognition model using bidirectional gated recurrent unit and attention mechanism with advanced optimization algorithms

Class Labels

\(\:\varvec{A}\varvec{c}\varvec{c}{\varvec{u}}_{\varvec{y}}\)

\(\:\varvec{P}\varvec{r}\varvec{e}{\varvec{c}}_{\varvec{n}}\)

\(\:\varvec{R}\varvec{e}\varvec{c}{\varvec{a}}_{\varvec{l}}\)

\(\:{\varvec{F}1}_{\varvec{s}\varvec{c}\varvec{o}\varvec{r}\varvec{e}}\)

\(\:{\varvec{G}}_{\varvec{m}\varvec{e}\varvec{a}\varvec{s}\varvec{u}\varvec{r}\varvec{e}}\)

TRPH (70%)

Sadness

99.34

97.85

98.16

98.01

98.01

Enthusiasm

99.46

90.97

85.91

88.37

88.40

Neutral

99.36

97.47

98.72

98.09

98.09

Worry

99.28

97.55

98.08

97.82

97.82

Surprise

99.41

94.79

96.42

95.60

95.60

Love

99.34

96.68

96.77

96.72

96.72

Fun

99.53

94.33

96.39

95.35

95.35

Hate

99.59

95.42

94.99

95.21

95.21

Happiness

99.36

97.64

98.48

98.06

98.06

Boredom

99.66

81.03

43.12

56.29

59.11

Relief

99.48

95.16

94.24

94.70

94.70

Anger

99.69

75.00

08.70

15.58

25.54

Average

99.46

92.82

84.17

85.81

86.88

TSPH (30%)

Sadness

99.20

96.89

98.36

97.62

97.62

Enthusiasm

99.71

95.21

91.33

93.23

93.25

Neutral

99.27

96.90

98.72

97.81

97.81

Worry

99.45

98.15

98.54

98.35

98.35

Surprise

99.37

95.35

95.19

95.27

95.27

Love

99.43

96.99

96.99

96.99

96.99

Fun

99.76

96.71

98.44

97.57

97.57

Hate

99.55

95.92

93.77

94.83

94.84

Happiness

99.35

97.83

98.28

98.06

98.06

Boredom

99.66

85.71

29.27

43.64

50.09

Relief

99.57

95.44

96.07

95.76

95.76

Anger

99.67

100.00

03.23

06.25

17.96

Average

99.50

95.93

83.18

84.61

86.13