Table 1 Methods for comparison.
Method name | Method implementation |
|---|---|
Spatial Straight-Line Distance Method (S-Line) | In this method, the distance ranges over which a specific group of people believe they are affected by a cultural landscape are collected through a questionnaire survey. The average of these distance ranges is calculated as the influence range value |
Spatial Accessible Distance Method (S-Accessible) | In this method, the maximum distance that a specific group of people needs to walk to be continuously affected by a cultural landscape is collected through a questionnaire survey. Based on the A* algorithm, the corresponding path to the cultural landscape is found on the map. The area within the resulting distance range is defined as the influence range of the cultural landscape |
Cellular Automata Method (CA) | This method uses CA to expand the influence range starting from the cultural landscape itself. The probability of expansion is obtained through a questionnaire survey |
Multiagent Method (MA) | This method simulates a specific population using multiple agents. The actions of the multiple agents are consistent with those considered in the method proposed in this paper. The probabilities and values applied among the multiple agents are obtained through a questionnaire survey |
SC-VGE | This method, proposed in this paper, differs from the above methods in a key way: it involves collecting the subjective opinions of the population using a VR environment rather than a questionnaire survey |