Table 3 Characteristics of comparators and outcomes.
From: The performance of serious games for enhancing attention in cognitively impaired older adults
Study [Ref] | Comparator | Duration (minute) | Frequency (time/week) | Period (week) | Measured outcomes | Outcome measures | Follow-up | Attrition |
|---|---|---|---|---|---|---|---|---|
Cavallo1 | Control | 30 | 3 | 12 | WMS-R-DSF | Postintervention, 24-week follow-up | 4 | NR |
Yang2 | Control | NA | NA | NA | WMS-III-DSF | Postintervention | 0 | 10 |
Zhuang3 | Control | NA | NA | NA | ACE-R-A | Postintervention | 10 | 2 |
Leung4 | Control | 60 | 3 | 13 | DVT, SRT | Postintervention | 0 | 14 |
Tarnanas5 | Control, Conventional cognitive activities | 90 | 2 | 21 | WMS-III-DSF | Postintervention | 9 | 22 |
Herrera6 | Conventional cognitive activities | 60 | 2 | 12 | WMS-R-DSF | Postintervention, 24-week follow-up | NR | 15 |
Flak7 | Serious games | 30ā40 | 5 | 5 | WMS-III-DSF, WMS-III-SSF, CVLT-II-T1 | Postintervention, 16-week follow-up | 17 | 7 |
Park8 | Serious games | 30 | 3 | 10 | WAIS-DSF | Postintervention | 0 | 0 |
Lee9 | Serious games | 30 | 4 | 3 | DSF, SNSB-II | Postintervention | 1 | 4 |
HagovskƔ10 | Conventional exercises | 30 | 7 | 10 | ACE-A | Postintervention | 2 | 0 |