Fig. 1: Relationship structure. | npj Heritage Science

Fig. 1: Relationship structure.

From: Embodied cognition model for museum gamification cultural heritage communication a grounded theory study

Fig. 1

This figure reveals a relationship structure of factors influencing museum gamification cultural heritage information communication. This figure was created by the author using Adobe Photoshop 2021. The model consists of four key components (Mapping, Perception, Situational, and Meaning Construction Dimensions), with dashed frames dividing each dimension and its included factors, and different shades of gray blocks identifying hierarchical relationships. The arrows between dimension frameworks indicate the direction of information flow, depicting a dynamic cognitive cycle from museums to audiences. Experience Foundation and Experience Mapping provide a priori conditions for information processing; Sensory, Functional, and Interactive Experiences constitute the initial stage of information reception; Scene and Social Experiences provide a situational framework; while Emotional Identification serves as an integration mechanism that promotes audiences’ transformation from “knowing” to “identifying,” completing the entire cognitive process.

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