Table 4 Axial coded outputs

From: Embodied cognition model for museum gamification cultural heritage communication a grounded theory study

Dimension

Core concept categories

Initial concept categories

Mapping Dimension

Experience Foundation

AA1 Perceptual Representation

AA2 Conceptual Understanding

Experience Mapping

AA3 Automatic Process

AA4 Skill Acquisition

Perception Dimension

Sensory Experience

AA5 Multi-sensory Experience

AA6 Synesthetic Experience

Functional Experience

AA7 System Functionality

AA8 Guidance Mechanism

Interactive Experience

AA9 Installation Interaction

AA10 Personnel Interaction

Situational Dimension

Scene Experience

AA11 Scene Construction

AA12 Narrative Design

Social Experience

AA13 On-site Interaction

AA14 Online Sharing

Meaning Construction Dimension

Emotional Identification

AA15 Achievement Experience

AA16 Empathetic Design