Fig. 10: Visualization of procedural game structure generation projected in the games landscape.

Each figure visualizes the generation of a game of specified size, which targets a pre-defined game (or mixture of games) of a different size. The three payoffs in each respective figure, from left to right, correspond to the initial procedural game parameters, intermediate parameters, and final optimized parameters. a 5 × 5 generated game with the target game set to Rock–Paper–Scissors (3 × 3). b 13 × 13 generated game with the target game set to Elo (1000 × 1000). c 13 × 13 generated game with the target game set to the mixture of Rock–Paper–Scissors (3 × 3) and Elo game (1000 × 1000). d 19 × 19 generated game with the target game set to the mixture of AlphaStar League and Go (board size = 3). Strategies are sorted by mean payoffs in b and c to more easily identify transitive structures expected from an Elo game.