Fig. 5: Seeing against the reflective noise. | Nature Communications

Fig. 5: Seeing against the reflective noise.

From: Polarization structured light 3D depth image sensor for scenes with reflective surfaces

Fig. 5: Seeing against the reflective noise.The alternative text for this image may have been generated using AI.

(a)–(c) are comparison results of an outdoor glass scene, where (a) is the picture of the scene, (b) is the depth map from stereo vision camera (Intel RealSense D455) and (c) is the depth map from PSL 3D sensor. (d)–(l) are comparison results of an indoor corner scene. The experiments are done in different height, whose schemes are shown in (d), (g), and (j). The corresponding depth map and point cloud from stereo vision camera are displayed in (e), (h) and (k) respectively, while those from PSL 3D sensor are in (f), (i), and (l). The jet color bar with range (0.48 m, 1.1 m) applies to (b), (c), and the one with range (0.3 m, 1 m) applies to the depth map column.

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