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Application of deep learning based motion posture recognition in sports training
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  • Open access
  • Published: 14 May 2026

Application of deep learning based motion posture recognition in sports training

  • Yingying Shi1,
  • Junyi Yu2,
  • Yizhen Li2 &
  • …
  • Jixue Yuan3 

Scientific Reports (2026) Cite this article

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Subjects

  • Computational biology and bioinformatics
  • Engineering
  • Mathematics and computing

Abstract

The increasing demand for precise and real-time analysis of athletic movements has driven the adoption of advanced deep-learning techniques in sports training. Traditional methods often rely on manual observation or shallow machine learning models, which cannot capture complex spatial and temporal dynamics of human motion. Hence, the research proposes a Deep Dynamic Graph Attention Posture Recognition (DDGAPR), a novel deep learning model that integrates graph neural networks with transformer-based attention mechanisms to model the intricate relationships among body joints over time. The module begins with dynamically representing an athlete’s skeleton as a graph, applying attention to both spatial and temporal features to improve posture classification accuracy and robustness. In comparison to previous models, the suggested DDGAPR model improves upon them in several ways: motion recognition accuracy by 18%, validation accuracy by 9.4%, true positive classes by 9.1%, and average attention weight by 10%. The research findings suggest that the DDGAPR can enhance training quality, personalize performance optimization, and support accurate posture recognition. The research contributes to the growing body of literature on AI-assisted sports training, opening new pathways for intelligent, data-driven sports development.

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Authors and Affiliations

  1. College of Physical Education, Chengdu Normal University, Chengdu, 611130, Sichuan, China

    Yingying Shi

  2. College of Physical Education, Yunnan Normal University, Kunming, 650500, China

    Junyi Yu & Yizhen Li

  3. Academic Affairs Office, Yunnan Normal University, Kunming, 650500, China

    Jixue Yuan

Authors
  1. Yingying Shi
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  2. Junyi Yu
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  3. Yizhen Li
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  4. Jixue Yuan
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Corresponding authors

Correspondence to Yingying Shi or Jixue Yuan.

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Open Access This article is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License, which permits any non-commercial use, sharing, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if you modified the licensed material. You do not have permission under this licence to share adapted material derived from this article or parts of it. The images or other third party material in this article are included in the article’s Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article’s Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.

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Cite this article

Shi, Y., Yu, J., Li, Y. et al. Application of deep learning based motion posture recognition in sports training. Sci Rep (2026). https://doi.org/10.1038/s41598-026-50738-1

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  • Received: 26 August 2025

  • Accepted: 23 April 2026

  • Published: 14 May 2026

  • DOI: https://doi.org/10.1038/s41598-026-50738-1

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Keywords

  • Deep Learning
  • Dynamic Graph Attention
  • Sports Training
  • Motion Posture Recognition
  • Athletic Movement
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