Table 1 Candidate features, and their resulting weight after optimization.

From: A fragment-based approach for computing the long-term visual evolution of historical maps

Method type

Method

Interpretation

Weight

Color distribution

RGB Histogram

Distribution of color intensities across the red-green-blue channels.

RGB Peak color

Most frequent color intensity in each channel.

RGB Standard deviation

Dispersion of color intensities.

RGB Skew

Asymmetry of color intensity distribution.

RGB Kurtosis

Acuteness of color intensity distribution.

Morphology

HOG

Histogram of local edge orientations, relatively to the dominant edge orientation.

1.

Texture

LBP

Texture patterns (e.g. hatched, grid, plain, etc.), based on the local arrangement of pixels.

0.1

Graphical Load

Otsu’s dark pixel proportion

Density of pixels with dark content.

ED2

Square root of the density of edges.

0.15

Num Connected Components

Number of graphically connected features in the image.

0.25

Line width

Skeleton ratio

Content ratio before and after thinning the mapel to single pixel width (skeletonization).

0.25

Orientation

HOG orientation

Dominant edge orientation of the mapel, before its neutralization.

0.05

 

Binned HOG pattern

Regroup the edge orientations into discrete bins*.

  1. *vertical (±π), horizontal (±π/2, ±3π/2), diagonal (±π/4, ±3π/4), regular oblique (±π/6, ±2π/6, ±4π/6, ±5π/6), and irregular oblique (all other orientations).