Table 2 Within-Group Changes from Pre-test to Post-test.
From: Gamifying language education: the impact of digital game-based learning on Chinese EFL learners
Variable | Group | t-value | p-value | Cohen’s d |
|---|---|---|---|---|
Ideal L2 Self (IL2SS) | DGBL | −2.63 | 0.011 | 0.27 |
Control | −1.20 | 0.238 | 0.14 | |
Autonomy (SDT) | DGBL | −1.12 | 0.268 | 0.15 |
Control | −0.42 | 0.676 | 0.05 | |
Competence (SDT) | DGBL | −1.32 | 0.195 | 0.20 |
Control | −0.67 | 0.508 | 0.08 | |
Relatedness (SDT) | DGBL | −1.84 | 0.073 | 0.21 |
Control | −1.25 | 0.220 | 0.15 | |
Enjoyment | DGBL | −7.84 | <0.001 | 0.78 |
Control | −2.10 | 0.042 | 0.24 |