Table 3 Between-Group Comparisons of Post-test Scores (ANCOVA).
From: Gamifying language education: the impact of digital game-based learning on Chinese EFL learners
Variable | F-value | p-value | Partial η² |
|---|---|---|---|
Ideal L2 Self (IL2SS) | 5.20 | 0.025 | 0.08 |
Autonomy (SDT) | 0.45 | 0.505 | 0.01 |
Competence (SDT) | 0.92 | 0.342 | 0.02 |
Relatedness (SDT) | 1.15 | 0.287 | 0.02 |
Enjoyment | 16.34 | <0.001 | 0.20 |