Table 4 Multilevel Model Predicting Enjoyment in the DGBL Group.

From: Gamifying language education: the impact of digital game-based learning on Chinese EFL learners

Variable

Coefficient (B)

Standard Error (SE)

p-value

Fixed Effects

   

Pre-test Ideal L2 Self

0.12

0.04

0.003

Pre-test Autonomy

0.10

0.03

0.001

Random Effects

   

Level 2 Variance

0.32

0.08

<0.001

  1. Level 1 represents repeated measures within individuals, and Level 2 represents individuals.